I devote this section to the magical and mysterious items I might encounter in my studies.
It seems like many of these items have uses when held alongside my staff. I suppose I will have to choose what goes in my other hand carefully.
I do love my staff, but occasionally I find myself needing a lighter casting instrument.
The casting ring, when equipped, let's me open up a staff free casting grid by pressing Use Casting Ring. I find my grid reduced without the reach of my staff, but still, this may be a worthwhile trade-off.
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I've noticed that my hexes prefer to use items in my offhand, perhaps this will be useful with both of my hands free?
A Focus is quite nice but it can be a bit overkill for simple hexes. Who has time to go gather glowstone these days?
A Script can store a list of up to 16 patterns.
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With my truename being so valuable, it'd be nice to have a safer way to barter against it. These coins should do the trick. I can write to it like a focus but it can only be read in once per coin. I've documented a few patterns here that can be used to check who wrote the coin.
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Notary's Purification (entity → boolean)
Takes a player entity and returns whether or not they wrote the coin in my other hand.
Notary's Distillation (entity, entity → boolean)
Takes a player entity from the top of the stack and an item entity and returns whether or not the player wrote the coin in the item entity.
Merchant's Reflection (→ string)
Returns the name of whoever wrote the coin in my other hand.
Merchant's Purification (entity → string)
Returns the name of whoever wrote the coin in the given item entity.
I've been thinking my spellbooks could use a splash of color. Fashioning a cover for them allows me to dye them. The netherite used in the binding makes it fire proof as well.
Applying the cover doesn't disturb any of the spells written on its pages. I haven't found a good way to remove the cover yet though..
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Although the creatures of this world don't have the ability to cast, their thoughts may still be painted like mine.
The Essence Stone allows me to extract an entity's essence, using it as a pigment for my own thoughts. To extract the essense I can simply write the entity to the stone.
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I've drawn out some designs for new staffs. These certainly have a different style about them, but they function just the same
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Hexxing can really work up an appetite, luckily I found some snacks !
The Thought Gummy makes for a nice little snack on the go. It has a trace amount of media, but probably isn't the best trinket filler.
Conjure Tasty Treat (vec →)
Conjures a thought gummy at the given position. Costs 1 dust.
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Part of a mindful breakfast
A block of amethyst dust is basically magic sand right ? Well it smelts like it atleast. Strangely, my raycasts seem to pass right through it.
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Block of Charged Amethyst
It's not worth much to my hexes, but it sure is pretty.
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Quite similar to a redstone lamp, it'll glow a soft purple when powered, or otherwise energized
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Caster's Carpet
4
A wonderfully comfy rug, standing on it gives a similar feeling to holding a scrying lens, though much weaker
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Caster's Gate
4
It only grants passage to those with torn minds
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Caster's Bridge
4
It only grants support to those with torn minds
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A comfy bed for my sentinel, it always seems eager to return to it. Cats seem to find it cozy as well.
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A slate strengthened chest. It has slightly more storage space than a normal chest.
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A slate and gloop strengthened chest. It has the storage space of two regular chests.
I wonder if it may have more uses yet to be discovered?
I've found that brewing amethyst dust (or any pigment) into a thick potion will give me a potion that is able to channel media into casting hexes.
I can craft the potion using the Craft Potion spell.
I've happened upon the most joyous of devices !
These devices, which I've been calling fidgets, help me channel my thoughts into a form detectable in my hexes. I can interact with them in much the same way as I would with a spellbook, minus the iota storage of course. For accessing these thoughts, see the section on Mind's Orchard
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A simple device that only toggles between two states. It has a nice clicky noise though.
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I made it out of clay ! It has four sides letting me fidget between four states.
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Rainbow Amogus Pop It Fidget
At first I was suspicious of this item, but I have now ejected all of my concerns. This whimsical device makes the most delightful popping noises, and lets me channel my thoughts through six states.
This is glooptastic ! My calculations suggest that under the right conditions, slime and media may form together into a highly reactive and adaptive material.
It'll require a way to energize the reactants and some mechanism to prompt the reaction. I've drafted my schematics for such a device on the following page.
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This machine should be strong enough to channel the media through nearby water and into my reactants. I can use a device such as a hopper to feed media in. It should consume about 1 dust per second while active and draw 10 dust for a reaction.
Now I just need a way to trigger the reaction.. perhaps I can look up to nature for a strike of inspiration ?
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The adaptive nature of this gloop leads me to believe there may be other forms out there to be discovered...
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I've recently discovered a new form of gloop, I've been calling is synchronous gloop, and it seems to be able to react across great distances.
I have been overcome by a strong desire to accessorize. These trinkets act just like normal foci but I can wear them and use the Trinkety Focus Patterns
[Gloopy Dev Note: you need trinkets on fabric or curios on forge to wear these. You can still use them as foci otherwise though]
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A fashionable pendant, good for iotas you want to keep close to your heart.
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A ring forged from the strongest nether metals. For the most important iotas.
I've found that mixing my own dye colors is quite tedious and it would be nice to have something more precise.
With this gloop dye I should be able to pick any color I'd like for using with items like leather armor or my staffs. I can pick the color by using Scribe's Gambit to write a vector holding rgb values between 0-255.
Using the dye will cost media, but I can recharge it like I would a trinket.
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so many colors!
Gloop seems to be good at holding and manipulating iotas, so perhaps it'd work well as a part of a casting device.
The gloopifact is very similar to an artifact, just,, much gloopier. Its netherite bindings appear to make it fire resistant, no more losing my tools to nether mishaps.
The focus at its core remains accessible for normal use, though my hexes will still prefer any iota source in my other hand. I've documented a set of patterns, very similar to other iota manipulation patterns, that instead target its internal focus.
I've also found that its ravenmind is much more malleable and documented patterns that allow it to communicate with my staffcasting ravenmind.
Except for crafting, these patterns only work when cast by a gloopifact
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Craft Gloopifact (entity, [pattern] →)
Costs about 16 Charged Amethyst
Gloopimind Upload
Uploads my gloopifact's ravenmind to my staff
Gloopimind Download
Downloads my staff's ravenmind to my gloopifact
Gloopcaster's Reflection (→ any)
Reads the iota from the gloopifact's internal focus
Gloopcaster's Gambit (any →)
Writes an iota to the gloopifact's internal focus
Gloopitor's Reflection (→ boolean)
Returns whether or not the internal focus can be read
Gloopessor's Distillation (any → boolean)
Returns whether or not the given iota can be written to the internal focus.
A hexxed hand mirror, it will reflect any item entity written to it. Using a pedestal to hold my item may be convenient.
Unlike other reflections, which can only be touched by my hexes, the reflections from the hand mirror have a physicality to them that lets me use them as if they were really in my hand.
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My hexes can largely replace any need for swords and other such tools, but I have to admit they have a certain flair to them.
These hexxed tools, with their netherite sentience, fill that void quite nicely.
Each of these tools can be inscribed with a hex, much like a trinket, that casts with Use Item/Place Block. Additionally, each tool has a casting method based on its function.
The media that powers these hexes also gives strength to the tool itself, ticking down with each use.
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When I strike with this blade it casts its hex with my target on its stack.
The media edge also does a bit of damage on its own, about the same as a netherite sword.
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When I mine a block with this pickaxe it casts its hex with the block's position on its stack.
I can feel the gloop pulling at my mind, maybe I can pull back?
A gloop constructed multi focus should let me hold multiple iotas in a single item and access them quickly with Open Iota Wheel, sort of like a smaller spellbook. For more organizational techniques I should check my notes on labels
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I can almost hear it purring..
Placing slates by hand has become so tedious. I've rigged together this contraption to improve the process. I can write a list of patterns to it and fill it with slates, as I would a bundle, and then using it will place a slate with the next pattern in the list.
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I've befriended a rather silly little creature I've been calling a Frogi. It likes to hang close to me, and seems to get excited when I jump?
After giving it instructions to cast, and an appropriate hat for its job, it seems that it'll cast when I go to jump but am already in the air, an attempt to double jump as silly as that sounds.
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Jump !
Teach Frogi (entity, [pattern] →)
Costs about 4 Charged Amethyst
Frogi Snack (entity →)
I've seen frogs in a nature try to eat slimes and magma cubes, perhaps my Frogi would like to do the same ?
Costs about a shard
I have found the cutest little kitten ! It seems to quite like sitting in my pockets, playing with items. Perhaps I can teach it to do so in a more helpful manner ?
I've taught it to cast ! I can give it a list of patterns to cast when pet in my inventory, a similar motion to using a bundle strangely enough. The stack of these casts will start with some additional information, first a boolean for if I'm holding the inventorty and then a number indicating the inventory slot it's in or looking at.
There are a number of patterns that can only be cast from an inventorty, many of them refer to a 'slot' type. This isn't an actual iota type but a shorthand for iotas that refer to a slot the inventorty can access:
Non-negative numbers reference a specific slot in the open screen by their index. Slots in a separate inventory, such as a chest, are marked by their index + the inventory index * 1000.
Item Entities near the caster.
-2 for the inventory cursor slot
-1000*(inventory index + 1) for the first available destination slot in that inventory.
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The great power of Creativity can make the cat quite sleepy.
Teach Inventorty (entity, [pattern] →)
Costs about 4 Charged Amethyst
Torty Transfer (slot, slot | null, num → num, entity?)
Transfers up to the given number of items from the first slot to the second slot. It returns the number of items left in the input slot. If the second slot is null it drops the items on the caster and pushes a reference of it to the stack.
Torty's Purification (slot → num)
Returns how many items are in the given slot.
Torty's Max Purification (slot → num)
Returns how many items can fit in the given slot.
Curiosity's Purification (slot → itemtype)
Returns the type of the item in the given slot
Torty's Reflection (→ [num])
Returns a list containing the sizes of every inventory the inventorty can see, sorted based on the inventory index.
Torty's Reflection II (→ [string])
Returns a list containing the names of every inventory the inventorty can see, sorted based on the inventory index.
I've now met a few friendly creatures of this world who seem to have the ability to cast for me. They all seem to be made from the same material, a sort of infused, lively, wood with amethyst crystalization. I've decided to call them Mepts, maybe there are more out there ?
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I believe I've worked out how to make a mept log myself.
I always seem to lose track of my dropped items.
The pedestal can hold a single item stack in place for me. This item stack is locked in place but my hexes can still interact with it as if it were dropped on the ground. It appears to pick up items dropped on it and respond how I would expect to devices such as hoppers.
I sense these pedestals may have more magic about them..
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Solid
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The mirrored panels inlayed in the pedestal allow me to bind myself to it and see its reflection